isn't it so annoying when your brother steals your airpod so that you only have one airpod??? i know, right??????!??? time to take revenge >:(


made during game maker's toolkit jam 2019 with the theme "only one".


features:

  • thrilling moment-to-moment combat
  • 15 unique arenas and 8 selectable colors
  • hyper realistic axe physics
  • lots of flavortext to make your day extra spicy
  • amazing royalty free music by the great kevin macleod
  • airpods


tips for pro play:

  • to win, the axe must touch the other player while it is flying through the air with your color
  • aim the axe in three different directions by holding up or down and throwing an axe
  • catch an axe coming towards you by pressing the grab button before it touches you
  • duck repeatedly or kick the airpod to taunt your opponent after securing a sweet victory


controls:

  • wasd or arrow keys to move
  • f or comma to jump
  • g or period to grab or throw axe


made by Matthew Zhang and Caleb Biddulph in Unity.

StatusReleased
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(1)
Author1f1n1ty
GenreFighting, Action, Platformer
Made withPaint.net, FL Studio, Unity, Audacity
Tagsdeathmatch, Funny, Game Maker's Toolkit Jam, Local multiplayer, Multiplayer, PvP, Unity
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard
MultiplayerLocal multiplayer
Player count2

Comments

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(1 edit)

Seems like fun. But as it's two player, I haven't played it with another person. But I think the W/UP arrow key could have been used for the jump button, as it's just a simple side view game and it could have made for a faster gameplay for beginners

(+1)

hey, thanks! while i did consider that, i thought about what the player should do if they wanted to throw the axe upward while standing on the ground. mapping w/up to jump would mean the player have to use a short hop in order to set this up, which would probably be awkward. hopefully that at least explains the design decision? although it doesn't excuse any flaws, obviously :)

it's fun, but the controls feel a bit wonky (especially with jump being right next to throw)

is probably a fair assessment

Really liked the effects!

That was a lot of fun. Played with sister and we both liked it.

hey! thanks for playing :)